Application Design II / Final Submission
21.04.2025 - 29.07.2025 / Week 1 - Week 15
ID name YANG HANWEN
ID number 0364085
Program Name Bachelor of Design (Honors) in Creative Media
UI/UX
Final Submission
Compilation
- Task 1: Thematic Interactive Website Proposal
- Task 2: Interaction Design Planning & Prototyping
- Task 3: Interaction Design Submission
Task 1: App Design 1 Self-Evaluation and Reflection
- Post Link:https://yanghanwendesign.blogspot.com/2025/04/23.html
- Submissions
Task 2: Interaction Design Planning & Prototyping
- Post Link:https://yanghanwendesign.blogspot.com/2025/06/application-design-ii-task-2.html
- Submissions
Task 3: Interaction Design Submission
- Post Link:https://yanghanwendesign.blogspot.com/2025/07/10.html
- Submissions
Final Project
After going through Task 3, I found that the preview effect in the FlutterFlow platform...
it will not be equivalent to the actual effect after release.
So... after learning this lesson, I created a new project called Final Project 4399 Game Box on this platform.
but the difference is that the final display effect this time is after clicking the play ▶ button(It is obvious that the preview effect on my editing page is different from the final display effect)
added Mr. Razif's email address(razif.mohamed@tayiors.edu.my)
At the beginning, I was confused. I had already completed the App in Task 3, so I wondered why there was still a final project. It felt unnecessary at first because I thought Task 3 was already a complete deliverable.
Then, after I finished Task 3, I understood the purpose behind it. Task 3 was a chance for me, a newbie using FlutterFlow for the first time, to explore, experiment, and inevitably make mistakes while learning. It was meant as a trial-and-error process rather than a perfect end product.
If I could have completed the App in Task 3 without any issues, the final project would have simply involved copying and pasting the published Task 3 content or making slight improvements. But as a complete beginner, there was a clear difference between Task 3 and the final project — the latter became a refined and improved version of what I had learned and built through the experience of the earlier task.
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