Games Development - 草稿
23.04.2025 - ??.??.2025 / Week 1 - Week
ID name YANG HANWEN
ID number 0364085
Program Name Bachelor of Design (Honors) in Creative Media
UI/UX
TASK LIST
♦ Lectures
♦ Feedback
Instructions
Lectures
According to his suggestion, there are ↓
Then I talked to the teacher and of course I mentioned it to him...
Of course, the first thing that came to my mind was a horizontal parkour game in China (one of its modes), so the teacher asked me what is the selling point of the game you want to design? I said it might be all of them. It is possible to integrate the elements of 1 into 3, or it is possible to integrate the elements of 3 into 1. Both are possible.
Feedback
Week 1
In the first class, teacher Mia Bong Mei Fern briefly introduced what we need to do in the MIB outline document. I talked to her and learned that I need to use Unity to complete the next project in this module. After class, I asked the teacher whether our module mainly consists of individual projects or group projects. She said that they were all individual projects. She is applying to see if all individual projects can be changed to group projects.
Week 2
In the second week, the teacher was talking about how to use Unity to build projects and posted a tutorial website on C# programming in Microsoft Teams. After class, I learned that I needed to form a team of two or three people. I finally found a classmate who didn’t have any team members (someone I knew in the first semester). Another person ran away early.
Week 3
Before this, my groupmate discussed his idea with me. Originally, we were going to make a presentation in class. But after discussing with the teacher, we found something wrong. The teacher required each group to make a horizontal level-breaking game. So I discussed my idea with the teacher. The teacher said it was okay, but needed to be improved. I said yes.





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